A downloadable game

  • Count your sheep and be the last one standing!

In Bomb-Bah! players must grow their herd while being careful of the treacherous and explosive bomb-sheep! Navigate the plains to find parts and assemble a Guardian to protect your herd from being blown to smithereens! 

Bomb-Bah! is a cross breed of Russian Roulette, Go Fish, Uno and Collectible Card Game mechanics.


FEATURES

  • 1-6 players
  • 83 card deck
  • 16 action cards
  • 36 value cards (1-9)
  • 5 bomb-sheep cards
  • 10 Mystical Diffuse Grass cards
  • 26 Guardian Parts cards
  • 6 Unique Guardians to build

OVERVIEW

  • The aim of the game is to be the last one standing.
  • Each person starts with one Mystical Diffuse Grass card.
  • You can draw value cards.
  • You can draw Guardian Parts.
  • Collect the right parts to assemble the respective guardian.
  • Each Guardian has a special ability which activates when you encounter a Bomb-Sheep.
  • Draw and play Action cards to keep the game fun and dynamic. 
  • Grow your herd! Assemble 3 full suits to get a special Guardian Part!


MYSTICAL DIFFUSE GRASS

  • This grass rearranges the chemical make up of Bomb-Sheep and stops them from exploding!
  • This is the default level of protection that every player begins with!
  • This is the key ingredient to every Guardian.
  • The Mystical Diffuse Grass protects you from 1 encounter with a Bomb-Sheep. It is then destroyed while the Bomb-Sheep is returned to the deck.


GUARDIANS

  • Players collect Guardian Parts to combine with and upgrade the utility of their mystical diffuse grass.
  • Players exchange all required Guardian Parts for a Guardian card.
  • Using a Guardian takes that card out of the game permanently.
  • Guardians can only be played in defense, in response to a Bomb-Sheep.
  • Follow the instructions on the Guardian card.

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  • 5 Guardians in total! (in order of rarity)
  • Super Manure Guardian - On use, player is protected from explosion and the Mystical Diffuse Grass is they used to make the Guardian is returned to them.
  • White Fleece Guardian - Reflect that Bomb-Sheep back to where it came from! (Shuffle)
  • Neo-pe Guardian  - Bomb-Sheep misses you and goes to the next immediate player!
  • Trampoline Grass Guardian  - Bomb-Sheep instead bounces to a random player! (Cannot bounce back to you. Goes to next immediate player if just two players)
  • Woof Guardian - Pick a player you want to redirect the Bomb-Sheep to!

TURN

  • On your turn a Player can play an action card, ask another player if they have "x" value card, or trade parts in for a guardian.
  • A player ends their turn when they mandatorily draw a card or are told to "count sheep" by another player who does not have the value card they requested. 
  • Players can use a diffuse card or activate a Guardian in response to drawing to being tossed a Bomb-Sheep. (Even when it's not their immediate turn). 


EXPLODING

  • You are out of the game when you draw a Bomb-Sheep or are tossed one but do not have a Mystical DIffuse Grass card or a Guardian.
  • If you drew the Bomb-Sheep from the deck, your sheep herds are inherited by the next player in turn.
  • If you were tossed the Bomb-Sheep by a player that player claims your herds.